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Go to Blue Tracker >> Recent Forum Posts Recent Forum Posts 02:05 PM No BlizzCon in 2012 - Battle.net World Championship 02:04 PM while i wait for wow to get back online ...... 02:04 PM [Warrior] Bladestorm is useless atm. 02:04 PM Special snowflake tard or just normal oldschool mmoplayer 02:04 PM Halfway into the fight, I realise I'm wearing a level 80 ring and a level 70 neck 02:03 PM Rogue UI 02:03 PM The "NEW" Blizzard and how they are milking it. Go to Forums >> Forum Filters [IMG] World of Warcraft News and Raiding Strategies RSS Feed No BlizzCon in 2012 - Battle.net World Championship by Boubouille * View Profile * View Forum Posts * Private Message Published on 2012-01-25 01:24 PM No BlizzCon in 2012 - Battle.net World Championship Originally Posted by Blizzard (Blue Tracker) Blizzard Entertainment is proud to announce the 2012 Battle.net World Championship, a major global eSports event featuring some of the best pro-gaming competition in the world. Slated to take place in Asia toward the end of 2012, the Battle.net World Championship will host this year's StarCraft II and World of Warcraft Arena World Championship tournaments. Blizzard gamers and eSports fans from around the world will be invited to attend and witness some of the most skilled pro players on the planet battle it out for cash and glory. We're excited to be showcasing Blizzard eSports on a truly global stage this year. We're also heavily focused on getting Diablo III, Mists of Pandaria, and Heart of the Swarm into players' hands as soon as possible. In light of our jam-packed schedule, we've decided to hold the next BlizzCon in 2013. More details about the 2012 Battle.net World Championship and BlizzCon 2013, including specific dates and locations, will be coming in the months ahead. Tweet [IMG] 71 Comments Patch 4.3.2 Release Date Update, Heroic Madness Class Stats, Blue Posts by Boubouille * View Profile * View Forum Posts * Private Message Published on 2012-01-25 05:47 AM Diablo 3 - Simple Spell Tooltips Live, Blue on Patch 10,Beta Level Cap, Vote for D3, Weekly Roundup Patch 4.3.2 Release Date Update The status of the patch is still unsure, the whole situation is most likely the reason why the US Maintenance got cancelled and then moved to Wednesday. The patch files are available on the download servers and things look somewhat ready but at this point it seems that the patch will only go live next week. The EU maintenance wasn't moved to Thursday and I don't think Blizzard plans to deploy a patch on both continents on the same day, even if it's a small one. Statistics: Heroic Madness of Deathwing Class Representation Continuing our ongoing statistics posts, today we look at class representation for characters that have completed Heroic Madness of Deathwing. As always with this type of post, the sample size is fairly small; less than 100 guilds have completed the encounter so far. Don't see a chart? Enable javascript! Blue Posts Originally Posted by Blizzard Entertainment Blue Post Replies We read them. We also allow conversations to take place without our influence when it seems that it's the better course of action. Sometimes our intervention can actually skew a conversation off track if we're not careful. Then again, sometimes skewing a conversation is something we need to do too, to get people "on track" or even away from non-constructive discussion. Sometimes we just don't have anything we could effectively add to the conversation, but it may spark some discussion internally that we can have amongst ourselves or take to the developers and producers. If and when we do have something we can bring back, we generally try to. Some may be under the false belief that it was the constant posts about a topic that made us come back to the topic, when in fact we may just need some time to discuss and come up with an answer that works and sometimes, we may have an answer that we just can't share at the time. Timing in our roles is often everything and as many know, "promising" something too soon, can be upsetting or worrisome to some people, while others don't mind being "in the know" even if plans do change. It's a balancing act. We don't have elaborate schemes. That would mean we have a lot more time on our hands than we actually do to sit, plot and plan. In most cases, when we reply to something on the forums, we're tightrope walking while keeping an eye on the ever so dangerous ps and qs. That's not to say there isn't a method to the madness (see above paragraph.) It just means, we have to be quick on developing our thoughts and typing them out in a way that (hopefully) makes some semblance of sense. If we see some really good feedback or ideas, we will often take it with us when we meet with the developers (which is generally a weekly face to face meeting.) We don't want to give the wrong impression that feedback given equals a guaranteed change based on that feedback. We are just as likely to notice a smaller thread as we are to notice the larger ones. Sometimes, the best conversations are on the first few pages (not to say we don't read through the entire thread.) The reason being, that often, the conversation is more focused on the topic at hand and as the thread lengthens, we either see repeat discussions/arguments, or it begins to expand to other topics that may not be as relevant to the main topic of the original post. BTW, contrary to popular belief (and not to start a moderation discussion.) We do not delete threads solely on the idea that it's saying it dislikes something we've designed or done to the game. We generally delete non-constructive threads or repeat threads since they often don't lead to good discussion or split conversation which makes it more difficult for us to sift through them for the constructive bits. (Blue Tracker / Official Forums) 64-bit Live Client We'll be disabling the PTR forums shortly. Going forward you will be able to find the latest 64-bit client on the Tech Support forums. (Blue Tracker / Official Forums) Mists of Pandaria Information Plan There does and there is. There's not anything specific I can share on a time frame as of yet, but things are moving along well with Mists of Pandaria and we'll be getting you all more information on "what's next" as soon as possible. For those that were able to see the next expansion at BlizzCon, you'll have seen that we were relatively far along in development. As we've said before, we're working diligently to put out expansions a little bit quicker than we have in the past. But, as always, we want to make sure we release "when it's ready" as well. (Blue Tracker / Official Forums) Trading Card Game Art Gallery Update The Trading Card game art gallery has been updated with ten new pieces. [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] Curse Weekly Roundup Pico is back to tell us about the things you might have missed recently in Diablo 3, Minecraft, Resident Evil 6, and more. [IMG] Tweet [IMG] 74 Comments Patch 4.3.2 Going Live This Week - Or Maybe Not by Boubouille * View Profile * View Forum Posts * Private Message Published on 2012-01-24 08:08 AM Patch 4.3.2 Going Live This Week - Or Maybe Not I just received an update on the Patch 4.3.2, it seems that the update was postponed because of a very bad bug. As far as I know it means the patch won't happen tomorrow, however it might happen on wednesday in the US and thursday in Europe. If it's not the case it will be postponed to next week. The info was solid and was backed up by a few other things (announcement of PTRs going down, etc) but those last minute changes happen, and there's nothing I can do against them. This is also the reason why Blizzard doesn't announce patches early. Even if I always warn that things might be postponed, it still sucks when it does happen, and this is pretty much how comfortable I feel when I have to announce it. Feel free to yell at me and make me sad. I'll be in my corner trying to hide in my happy place. Tweet [IMG] 166 Comments Patch 4.3.2 Going Live This Week by Boubouille * View Profile * View Forum Posts * Private Message Published on 2012-01-23 11:46 PM Diablo 3 - Patch 10 - Unofficial Changes Patch 4.3.2 Going Live This Week The information isn't official yet but assuming everything goes as planned, Patch 4.3.2 should be going live this week. This patch is bringing us Cross Realm raids for older content with RealID friends, a few item tweaks and new items, a few new achievements, and a reduced game client install size. It also brought testing of the 64-bit client which didn't appear to have widespread or major bugs, however I'm not really sure if it will be available on the live realms. As usual there's a slight chance (1%) that the patch will be postponed if something terrible happens, but as far as I know, we're good to go this week. Cross Realm Raids Originally Posted by Blizzard (Blue Tracker / Official Forums) We previously introduced the ability to form cross-realm parties with Real ID friends, and now with Patch 4.3.2, we're adding the ability for players to use that same functionality to form raids to run older normal or heroic raids, or participate in Battlegrounds! This will allow you to join up with your Real ID friends from other realms and: * Form a cross-realm raid and use Raid Finder * Jump in to any classic dungeon or raid and be automatically placed in the same instance * Join forces and dominate the Battlegrounds Please note, you will not yet be able to run normal or Heroic Dragon Soul with cross-realm Real ID raids. As we look forward to the BattleTag system, it's a very exciting time for World of Warcraft. No matter what realm you and your friends are on you'll be able to team up and take on group content throughout the game. 4.3.2 PTR and New File Optimization Tech Originally Posted by Blizzard (Blue Tracker / Official Forums) With the 4.3.2 patch we'll be testing some new file optimization tech. As you may be aware, with previous major expansion patches (2.0, 3.0, 4.0, etc.) we've carried out a time-consuming process to reorganize the game files currently installed on your hard drive to integrate all previous patch files, essentially `cleaning up' what's on your computer and reducing the full installation size. This process used to require an amount of free hard drive space double that of the entire installation size to complete, which is why we've reserved them for large expansion-sized patches. The new tech we're testing with the 4.3.2 PTR will process these cleanups with no additional hard drive space required beyond what the patch is adding. Because of that you may see them appear more frequently with patches. While the cleanup is occurring you'll see a specific message on the launcher informing you the process is currently taking place. If you encounter any issues with the new process please be sure to visit our support site at http://www.battle.net/support/ [IMG] Items Vial of Shadows had the proc damage cut in third and proc frequency tripled to reduce burst in PvP. Many of the original level 60 ranked PvP gear items have had Replica added to the start of their name, making their name identical to the versions being sold in Area 52, for example the Replica High Warlord's Cleaver. However, they still retain their higher item level and stats. Gurthalak, Voice of the Deeps had its proc time increased to 12 seconds from 10 seconds. This change was made to all three versions of the item. The three new items added in Patch 4.3.2 are found on the TCG Loot vendor in Booty Bay. They are part of the Timewalkers: War of the Ancients expansion. (Feldrake, Eye of the Legion, and Demon Hunter's Aspect) [IMG] [IMG] Client Strings Changes Originally Posted by MMO-Champion * ERR_PARENTAL_CONTROLS_DISCONNECT_WARNING = "You will be disconnected due to parental controls in %d |4minute:minutes;."; * ERR_PARENTAL_CONTROLS_DISCONNECT_WARNING_SOON = "You will be disconnected due to parental controls in less than 1 minute."; * TIME_PLAYED_ALERT = "You have been playing for %s. Excessive gameplay can cause inconvenience in your daily life."; Achievements Changes Originally Posted by MMO-Champion Dungeons & Raids * Glory of the Dragon Soul Raider now properly shows the Reins of the Twilight Harbinger as a reward. Player vs. Player * Hero of the Alliance: Ruthless: New achievement, rewards Hero of the Alliance title. * Hero of the Horde: Ruthless: New achievement, rewards Hero of the Horde title. Feats of Strength * Ruthless Gladiator's Twilight Drake Obtain the Ruthless Gladiator's Twilight Drake from Arena Season 10 of Cataclysm. Spell Changes Originally Posted by MMO-Champion General Mounts * Feldrake Summons and dismisses a rideable feldrake. This is a flying mount. 1.5 sec cast Companion Pets * Eye of the Legion Right Click to summon and dismiss an Eye of the Legion. Instant Classes: General Druid (Forums / Talent Calculator) Tier 13 * Item - Druid T13 Balance 4P Bonus (Starsurge) now also increases Starsurge damage by 10% Hunter (Forums / Talent Calculator) Beast Mastery * Aspect of the Hawk now increases ranged Attack Power by 2700, up from 2000. Survival * Deterrence now also reduces all damage taken by 30% while active. * Black Arrow now ticks every 2 secs instead of every 3 secs. Damage is now spread over 20 secs, up from 15 secs. * Lock and Load no longer affects Arcane Shots. Marksmanship * Bombardment now lasts 5 secs instead of affecting your next multi shot only. Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Fire * Fireball damage has been reduced by 6,3% * Pyroblast damage has been reduced by 6,2% Paladin (Forums / Talent Calculator) Tier 13 * Item - Paladin T13 Holy 4P Bonus (Holy Radiance) now increases healing done by Holy Radiance by 5%, down from 20%. * Holy Radiance now costs 40% of base mana, up from 35%. Encounter 10 Man * Sludge Spew: Inflicts 29250 43875 to 30750 46125 Shadow damage to an enemy. * Stomp: Splits 750000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage. * Void Diffusion: Deals 180000 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split. 10 Man Heroic * Stomp: Splits 750000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage. * Void Diffusion: Deals 269100 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split. 25 Man * Sludge Spew: Inflicts 43875 82875 to 46125 87125 Shadow damage to an enemy. * Stomp: Splits 2300000 to 2700000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage. * Void Diffusion: Deals 540000 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split. 25 Man Heroic * Stomp: Splits 2000000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage. * Void Diffusion: Deals 807300 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split. Items * Vial of Shadows: Your melee and ranged attacks have a chance to trigger an additional attack for 4028 12084 to 6042 18127 physical damage. * Vial of Shadows: Your melee and ranged attacks have a chance to trigger an additional attack for 3568 10706 to 5353 16059 physical damage. * Vial of Shadows: Your melee and ranged attacks have a chance to trigger an additional attack for 4546 13640 to 6819 20461 physical damage. Official Patch 4.3.2 Notes Originally Posted by Blizzard (Blue Tracker / Official Forums) Classes: General * Vengeance is no longer triggered by receiving damage from other players. Druid (Forums / Talent Calculator / Skills/Talents) * The Tier 13 Balance Druid 4-piece bonus now also increases the damage of Starsurge by 10%, in addition to its current effect. Hunter (Forums / Talent Calculator / Skills/Talents) * Aspect of the Hawk now grants roughly 35% more attack power. * Deterrence now also reduces damage taken by 30% while active. * Black Arrow now ticks every 2 seconds for 20 seconds, as opposed to every 3 seconds for 15 seconds. The total damage dealt by the ability is unchanged. * Lock and Load no longer benefits Arcane Shot, nor is it consumed by Arcane Shot. Mage (Forums / Talent Calculator / Skills/Talents) * Fireball damage has been reduced by roughly 6%. * Pyroblast damage has been reduced by roughly 6%. Paladin (Forums / Talent Calculator / Skills/Talents) * Holy Radiance now costs 40% of base mana, up from 35%. Priest (Forums / Talent Calculator / Skills/Talents) * Mass Dispel should again prefer dispelling targets that have magic effects that can be dispelled. Rogue (Forums / Talent Calculator / Skills/Talents) * Adrenaline Rush no longer triggers a global cooldown. Dungeons & Raids * You can now form same-faction raids with Real ID friends, allowing you to enter Raid Finder in groups larger than 5, run older normal or heroic raids, or participate in Battlegrounds. You will not yet be able to run normal or heroic Dragon Soul with cross-realm raids of Real ID friends. * Several typo fixes and clarified descriptions have been added to the Dungeon Journal entries for Dragon Soul. * Players can no longer win multiple copies of the same item on a single Raid Finder boss kill. For example, a player who chooses Need on two set piece tokens or two weapons and wins the first, will not be eligible for the second on that particular boss. Baradin Hold * The roaming Eyes of Occu'thar have been replaced by hateful creatures who serve Alizabal. Dragon Soul * Warmaster Blackhorn * The visual warning for Twilight Elites' Blade Rush should be easier to see. Items * Vial of Shadows damage (Lightning Strike) has been reduced to approximately one-third of previous damage. However, it will now trigger approximately 3 times as often. This is intended to keep overall DPS the same while reducing burst damage, especially in PvP. Tweet [IMG] 83 Comments Lunar Festival, Setup of the Month, TCG Art by chaud * View Profile * View Forum Posts * Private Message Published on 2012-01-22 08:45 PM Lunar Festival A few changes were made to Lunar Festival this year, with two faction specific pets being added and new Elders for you to visit in the Cataclysm zones. You can find a list of the Elder's locations on Wowpedia. [IMG] The new Lunar Lantern and Festival Lantern are new rewards from the Lunar Festival. The new Lunar Lantern would be the Alliance version and the Festival Lantern the Horde one. Each costs Coin of Ancestry x 50 from the vendor. [IMG] [IMG] Originally Posted by Blizzard (Blue Tracker / Official Forums) Every year the druids of Moonglade hold a celebration of their city's great triumph over an ancient evil. During the Lunar Festival, citizens of Azeroth have the opportunity to honor their elders by celebrating their sage wisdom, sharing in magnificent feasts, and of course...shooting fireworks! The Lunar Festival returns to Azeroth in a cascade of pyrotechnics on Sunday, January 22! With the start of a new year, elders of generations past manifest around the world to impart their wisdom upon all who would listen. Should you encounter these venerable spirits in your travels and take the time to heed their wisdom, they may even pass along tokens of their gratitude -- Coins of Ancestry, the lessons of a past age in physical form. Gather enough of these Coins of Ancestry and the Cenarion Circle will open to you their stores of celebratory fireworks, trinkets, garbs, and recipes! The Cenarion Circle have even more cause to celebrate this year than any previous, for this year also marks the first Lunar Festival since the return of many Ancients that had fallen in battles past: Goldrinn, Malorne, Aviana, and Cenarius himself. But this celebration is muted by the eternal torment of one of their own -- Omen, blessed by the moon goddess Elune, has risen again from the depths of Moonglade's lake. Driven mad by the Burning Legion's tainted magics during the War of the Ancients, Elune's blessing of immortality means that he will forever be cursed to return in his maddened state at the advent of a new year. Heroes are called to help ease this tormented Ancient's suffering, in the hopes that perhaps next year will see him return with a clearer mind. Lunar Festivities end Sunday, February 12. Computers - Setup of the Month (by chaud) Each month or every 2 months, depending on the hardware evolutions, the lovely chaud will work on a couple of hardware setups for those of you who are thinking of upgrading their computer! This month Hard drives remain expensive, so now is still a good time to buy a SSD, as the next generation is a while away and the current prices are fairly flat, with sales bringing the cost very close to $1 per gigabyte. AMD's Bulldozer arrived to negative reviews, citing excessive power usage and heat output and very poor single threaded performance. The previously mentioned patches for Windows are now available and give a few percent performance increase. (Patch 1, Patch 2) New CPUs from Intel should be arriving in early April if you aren't in a hurry to build, bringing increased performance and lower power consumption. The new 7970 GPU from AMD has been released and can be had for ~$550 if you can find it in stock. The 7950 will be here in a matter of weeks somewhere in the low ~$400 price range. More GPUs will likely be released next month. New GPUs from Nvidia likely won't be here before early March. Make sure to keep your AMD and Nvidia drivers up to date. Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions! If you are interested in Folding@home, take a look in our team's thread. Peripherals/Monitors Component Puppy Dolphin Monitor ASUS VW224U 22-Inch Widescreen - $149 ASUS VW246H 24-Inch Widescreen - $200 Keyboard Microsoft Digital Media Keyboard 3000 - $21 Cyborg V.5 - $47 Mouse Logitech G400 - $37 Razer Deathadder - $48 Speakers Logitech S220 2.1 Speaker System - $30 Logitech Z313 Speaker System - $40 Component Narwhal Unicorn Monitor ASUS VE276Q 27-Inch - $279 HP ZR24w 24-inch (IPS Panel) - $375 Keyboard Logitech G110 - $70 Razer BlackWidow (Backlit)- $74 ($130) Mouse Logitech G500 - $58 Razer Naga (Buttons on the Side) - $68 Speakers Creative Inspire T3130 2.1 Speaker System - $45 Logitech Speaker System Z523 - $79 Puppy and Dolphin Overclocked Puppy will outperform Dolphin when multiple threads are in use (Not WoW) and come close in most other cases. Mix and match anything but the CPU/Motherboard combo between Puppy and Dolphin. Mix and match anything between Dolphin and Narwhal. Component Puppy Dolphin Case NZXT GAMMA Classic - $40 NZXT GAMMA Classic - $40 Power Supply Corsair CX500 V2 - $58 Corsair CX600 V2 - $70 CPU AMD Phenom II X4 960T Black Edition- $115 Intel i3-2100 - $125 Heatsink Cooler Master Hyper 212 Plus - $27 Corsair Air Series A70 - $38 Motherboard ASUS M5A97 AM3+ 970 - $116 Gigabyte GA-Z68A-D3H-B3 - $123 Memory 4GB PNY Optima DDR3 10600 - $25 4GB G.Skill Ripjaws F3 12800 DDR3 - $40 Graphics Card XFX 6770 - $95 MSI 6850 or EVGA GTX 560 - $174 / $175 Hard Drive Western Digital Caviar Black 500GB - $120 Western Digital Caviar Black 1TB - $157 DVD Asus 24X SATA DVD+/-RW - $23 Asus 24X SATA DVD+/-RW - $23 Total $619 $791 Narwhal and Unicorn All of these parts can be mixed and matched to create a build between Narwhal and Unicorn. SSDs are always optional. Component Narwhal Unicorn Case Cooler Master HAF 912 - $66 Cooler Master HAF932 - $143 Power Supply Corsair 650TX V2 - $90 Corsair 750HX (7 Year Warranty) - $144 CPU Intel i5-2500k - $230 Intel i7-2600k - $320 Heatsink Thermaltake Frio - $55 Noctua 6 NH-D14 - $88 Motherboard Gigabyte GA-Z68X-UD3H-B3 - $160 ASUS Z68 P8Z68-V PRO - $205 Memory 4GB G.Skill Ripjaws F3 12800 DDR3 - $40 8GB G.Skill DDR3 12800 - $54 Graphics Card XFX 6950 1GB OR EVGA GTX 560 Ti- $220/ $230 XFX 6970 2GB OR EVGA GTX 570 - $325 / $360 Hard Drive Western Digital 1TB Caviar Black - $157 Western Digital 1TB Caviar Black - $157 Crucial 128 GB m4 (Review) - $180 Intel 510 Series 120 GB (Review) - $275 SSD OR OR Corsair Force Series GT 120 GB - $180 OCZ 120 GB Vertex 3 (Review) - $165 DVD Asus 24X SATA DVD+/-RW - $23 Asus 24X SATA DVD+/-RW - $23 Total $1041 - $1231 $1624 - $1769 Trading Card Game Art Gallery Update The Trading Card game art gallery has been updated with ten new pieces. [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] Tweet [IMG] 56 Comments Blizzard Q4 2011 Conference Call, Mists of Pandaria Talent System, Warcraft Art by chaud * View Profile * View Forum Posts * Private Message Published on 2012-01-21 04:38 AM Diablo 3 - Patch 10 Not This Week, Conference Call, Senior Game Producer Leaves, Blue Posts Activision Blizzard Q4 2011 Conference Call The Q4 2011 Earnings call will take place on February 9, at 1:30 PM PST, which brings us an update on subscriber numbers for the final quarter of 2011. Keep in mind last call informed us of a 800,000 subscribers loss, but this time around the Annual Pass and Patch 4.3 may soften the blow. The week of the call also may bring us information on upcoming releases, if there will be any announcement expect it before the call takes place. During the previous call they wanted to remind investors that there is normally an increase in subscriptions around December, with previous quarters showing the following losses: * Q1 2011 - 600,000 subscribers lost * Q2 2011 - 300,000 subscribers lost * Q3 2011 - 800,000 subscribers lost [IMG] Mists of Pandaria Talent System Originally Posted by Blizzard (Blue Tracker / Official Forums) So my question is, with only 6 'tiers' of talents after MoP, what is happening to all the other talents that are currently in game? Are they going to be skills you learn from your class trainer, either active or passive? Or removed from the game completely? A little of both. To better explain, let's divide the current talents into five categories: 1) mandatory, 2) very cool, but not mandatory, 3) sort of cool, 4) boring, and 5) useless. We're going to give you all of the "mandatory" talents to your class spec, and you'll learn those talents at certain levels like you do with core class spells. Players who skip over what we consider mandatory talents today -- like Raging Blow or Hot Streak -- are unintentionally (or maybe even intentionally) gimping themselves, and that's not what we want to have happen. We want players to be able to experience the full power of their class, so we're going to award certain talents straight-out. The second category of talents -- the cool, but not mandatory ones -- are really the heart of the new talent system (they're the talents you'll probably be choosing from in each of new six tiers). You may be glad you have talent A, but talent B and talent C are also compelling options, and it should ideally be an interesting choice about which one you take and when. The third category of talents are still pretty cool, but they just aren't at the same level as other talents. These talents make good glyphs. For example, an early version of the warrior tree had Rude Interruption as a talent, but we feel it's too situational to compete with the other talents, so we'll likely make it a glyph. The next category are boring talents -- the kind that reduce cooldowns or increase damage on some abilities. In most cases, we're just baking talents these right into the spells themselves. While there were occasionally situations where you got to decide which of these talents to take, the answers often relied on complex math problems that some other player ended up solving for most of us. Finally, the current trees (despite our best efforts) still have some bad talents. They're the talents you almost inevtiably end up with when you have a talent tree with X rows and Y columns that you need to populate. In the end, not a lot of players end up taking these talents, so we'll just cut them. We don't think they'll be missed, but if turns out that players wind up actually missing some of the Cataclysm talents in the Mist of Pandaria design, then we've probably made a mistake somewhere. Ideally, you won't miss a thing and will have more fun picking talents that cater to your play style (or, at the very least, the current situation.) New Warcraft Art The World of Warcraft: Classes and Cataclysm Art galleries have been updated with five new pieces of Warcraft artwork. [IMG] [IMG] [IMG] [IMG] [IMG] Tweet [IMG] 191 Comments -------------------------------------------------------------------------------------------------------- Page 1 of 126 1 2 3 11 51 101 ... Next LastLast * Jump to page: _____ [ Go ] Site Navigation [IMG] * Contact Us * MMO Champion * Archive * Top All times are GMT. The time now is 02:05 PM. 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