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#[1]Gamin: Posty na glavnoj [2]Gamin: Vse posty [3]Gamin: Kommentarii Indi-podborka v dvizhenii Solar Box Entrailer (Perevozchik) KillFunYeah Predystoriya * [4]gamin * [5]Menyu * * [6]Blogi + [7]Novyj post + [8]Posty + [9]Mikroposty + [10]Vse podryad o [11]Igry o [12]Proekty o [13]Razrabotka o [14]Fishki o [15]Sajt * * [16]Baza igr + [17]Igry o [18]Novaya igra o [19]Odobrennye o [20]Trebuyut opisaniya o [21]Ot uchastnikov sajta o [22]Luchshie + [23]Razrabotchiki o [24]Novyj razrabotchik o [25]S opisaniem o [26]Bez opisaniya o [27]Na `etom sajte o [28]Izvestnye + [29]Saundtreki o [30]Novyj saundtrek o [31]Vse saundtreki o [32]Lyubimye o [33]Kompozitory + [34]Dvizhki o [35]Novyj dvizhok o [36]S opisaniem o [37]Bez opisaniya + [38]Podborki igr o [39]Novaya podborka o [40]Vse podborki * * [41]Konkursy + [42]Tekuschij/Krajnij + [43]Gaminator o [44]Gaminator 17 o [45]Gaminator 16 o [46]Gaminator 15 o [47]Gaminator 14 + [48]KOD o [49]KOD 11 o [50]KOD 10 o [51]KOD 9 o [52]KOD 8 + [53]GAMIN: Trikolor o [54]GAMIN: Trikolor 4 o [55]GAMIN: Trikolor 3 o [56]GAMIN: Trikolor 2 o [57]GAMIN: Trikolor 1 + [58]Zvuki Gamina o [59]Zvuki Gamina 2 o [60]Zvuki Gamina 1 + [61]Drugie o [62]WHAT?IF o [63]Gamin Battle Royale o [64]Indi-Bitva o [65]Literaturnyj konkurs o [66]Konkurs oblozhek * * [67]Razrabotchikam + [68]Kak svyazat'sya + [69]Sovety piarschikam + [70]Igry dlya obzora * * [71]Zaregistrirovat'sya * * [72]Vojti * [73]Glavnaya [74]Posty [75]Mikroposty +2 [76]Vse podryad +2 [77]Tol'ko chto vyshel novyj kvest razrabotki Wadjet Eye -- pro demonov, vselyayuschihsya v lyudej. Pikseli stali men'she, a syuzhet obzaviolsya...[78]@scorched [79]esli ni kto ne v kurse ya k tomu chto na ludum-dare 42 nedavno nachalos' golosovanie za temu![80]@rs11_s21_n [81]Sdelal android-versiyu svoej Battle of Cards. Market. Repozitorij.[82]@rockit [83]Segodnya prazdnik u pikselegurmana: vyshla eschio odna dolgozhdannaya igra -- Chasm. Obeschaet mnogo `eksplorejshna v stile rogalikov i...[84]@scorched [85]Vyshla zaklyuchitel'naya chast' The Banner Saga. Cennik nemalyj. CHem zhe zakonchitsya masshtabnaya `epicheskaya istoriya?[86]@Fenberry [87]Perevod stat'i «10 Lessons from Making 100 Games in 5 Years» ot Dzhejmsa `Erl Koksa (James Earl Cox) -- chuvaka, kotoryj za pyat' let...[88]@error_is_missing [89]YA, konechno, mnogoe povidal sredi marginal'nyh indi-igr, no `eta stranichka mne pryam bo-bo glazkam delaet. Hint: CHtoby uvidet'...[90]@error_is_missing [91]Hrustal'nye pikseli * [92]Igry * [93]Obzory [94]pix7.png «Crystal Pixels» - interaktivnaya programma ot Alessandro Ghignola, izvestnogo v tom chisle po igre [95]«Noctis IV», sozdavavshayasya s 1994 po 1997 god. `Eti proizvedeniya rodnit duh issledovaniya i skitanij. Odnako predmet dannogo posta - `eto dostatochno lichnaya rabota, sozdavavshayasya avtorom po bol'shej chasti (ili dazhe isklyuchitel'no) dlya sebya. [96]chitat' dal'she >> * [97]summer_triangle * 05 avgusta 2018, 15:52 * [98]Com18 3 * 0 - + [99]12 [100]Ansambl' yadernyh medvedej * [101]Igry * [102]Nahodki Nashiol svoj staryj prototip Nuclear Bears, sut' takova: vy zelenyj kruzhok, vnachale vam nuzhno pojmat' medvedya s truboj, potom, ispol'zuya ego noty, prevratit' v medvedej vstrechayuschihsya protivnikov. Vyigrat' nel'zya, no mozhno popytat'sya nabrat' samyj bol'shoj ansambl'. Vse medvedi poyut ili igrayut na svoih muzykal'nyh instrumentah, tak chto saundtrek dinamicheski menyaetsya. Dejstvie, vidimo, proishodit v Velikobritanii, tak chto vam protivostoyat bobbi, panki i geral'dicheskie lioviki. IFRAME: [103]//www.youtube.com/embed/P4-6ex4rspM Kachnut' mozhno tut: https://drive.google.com/open?id=1vkW4ew5_mgpn-BFvhmMAjls0loPopqYR * [104]Chentzilla * 03 avgusta 2018, 20:50 * [105]Com18 7 * 0 - + [106]11 [107]Indi-podborka `ekspress * [108]Igry * [109]Nahodki [110]tsov_colorfiction3_2018-07-28-.jpg Dni letyat, a znachit i novyj post dolzhen poyavit'sya! Proishodit vsyakoe, potomu v `etot raz igr vsego 3. No sami-to oni ot `etogo huzhe ne stanovyatsya, verno? V `etom vypuske: hozhdenie po pustyne, istoriya pro trevogu i byt, a takzhe odna dovol'no izvestnaya v poslednee vremya strannaya igra. [111]chitat' dal'she >> * [112]summer_triangle * 03 avgusta 2018, 17:18 * [113]Com18 7 * 0 - + [114]15 [115]Drugoj Mars: parser v 2018 godu * [116]Proekty * [117]Ocenite igru Privet vsem! I snova, prevozmogaya len' i kompleksy introverta, vyhozhu k lyudyam i pishu o svoej novoj igre. I raz vy `eto chitaete, to usiliya ne propali zrya. :) [118]m1.png CHto takoe parser Posle vypuska proshloj igry [119]«Vahta» ya poluchil dovol'no mnogo (uchityvaya nishevost' zhanra) otzyvov. V tom chisle -- ochen' tioplyh. Spasibo! `Eto dalo zaryad na novoe tvorchestvo, i ves' otpusk ya pisal dvizhok dlya parsernyh igr. V `etoj stat'e ya hotel predstavit' to, chto u menya poluchilos', i voobsche rasskazat', kak ya doshiol do zhizni takoj. [120]chitat' dal'she >> * [121]gl00my * 03 avgusta 2018, 08:12 * [122]Com18 30 * 0 - + [123]16 [124]Kak perestat' ***** i risovat' vse `eto vremya * [125]Fishki * [126]Kartinki/Fan-art Privet vsem. `Eto topik v podderzhku [127]Raseri i ego ispytaniya v `etom poste [128]https://gamin.me/posts/19609. YA proger i risuyu ne ochen' horosho, no dlya prostogo arta dlya svoih arkad hvataet. Odnako povysit' skill prosto neobhodimo, potomu chto ne nado byt' lenivoj zhopoj i dopolnitel'no potrachennyj 1 chas na delo -- `eto DELO! ) Sut' topika -- [129]Raseri smozhet i ya smogu, vozmozhno `eto pomozhet podderzhivat' nash interes k rabotam drug druga ili drugim forumchanam. Po ispytaniyu -- ya ne imeyu 10k rublej, tak chto mozhete prosto pokryvat' menya pozorom v sluchae fakapa. YA budu sledovat' ostal'nym usloviyam [130]Raseri -- kazhdyj den', no potrachu 1:30 na rabotu tak kak moj skill slabovat. YA vzroslyj chelovek so svoimi obyazannostyami pered sem'ej, i vozmozhny zaderzhki na 1-2 dnya, obychno v vyhodnye dni. Budu obnovlyat' dannyj post kazhdyj den' novoj rabotoj. Vpered k novym ispytaniyam! ) Prostaya ploskaya pokraska + obvodka. Poproboval takoj stil'. sfWUfvT Oj pokraska zajmet kuchu vremeni ... uzhas. FGFaCxL DGNAP0P `Etot nabrosok ya obyazatel'no dodelayu, risoval polnost'yu iz golovy bez referensov. dQ7znZ2 Ustal za den', po`etomu narisoval malo. Derevyannaya tufel'ka i staruha s nedodelannym licom. Prototipy dlya priklyucheniya ... esli ya kogda to doberus' do `etogo proekta.[131][DEL: :DEL] eRxv3y5 Zanimalsya tyazhkim -- pytalsya risovat' iz golovy bez referensov, potom veselo pokrasit'. Tak sebe ) Esli pejzazhi risuyutsya approksimaciej pyaten sredi pyaten, to personazhej risovat' tak ne poluchaetsya, imeyu vvidu lajn art kak otpravnuyu tochku. [132]hkiTNqz Risovalos' v Krite, za 1 chas 20 minut. Ochen' slozhnaya tema dlya menya, no sejchas smotryu tutorialy «TutsPlus -- Landscape Concept Art for Film and Games» i pytayus' «tak zhe prosto» narisovat' svoyu temu. Risovalos' v 1920h1080, razmer upolovinen. Ispol'zoval odnu kist' -- Sketch-Ugolek. CHto ne nravitsya uzhe sejchas -- malo kontrasta, balans cvetov slabyj. Hotel narisovat' dym iz vulkana po uzhe ne uspel. Dorisovyvat' ne budu. [133]VLneTle * [134]splashshadow * 31 iyulya 2018, 11:25 * [135]Com18 65 * 0 - + [136]22 [137]Po pervomu puti prosleduet tiomnyj poezd, bud'te vnimatel'ny i ostorozhny * [138]Igry * [139]Prev'yu Nedavno sygral v [140]Dark Train -- igru cheshskoj studii Paperash pro upravlenie poezdom v mrachnom syurrealisticheskom mire. [141]8RYKseQ Kak namekaet nazvanie studii, grafika vypolnena pri pomoschi bumagi. Mestami `eto vyglyadit topornen'ko, no v celom -- krasivo. Interesno oformleny fony vo vremya poezdki, mozhno ostanovit'sya i polyubovat'sya na nih. Odnako v igre issleduetsya, v osnovnom, vnutrennij mir poezda, kotoryj, k slovu, soderzhit neskol'kih parallel'nyh mirov. Poezd iznachal'no zaveshan kakimi-to listami metalla, kotorye postepenno otvalivayutsya, i `eto pomogaet ne sil'no zaputat'sya v igre ponachalu. [142]chitat' dal'she >> * [143]scorched * 31 iyulya 2018, 05:19 * [144]Com18 5 * 0 - + [145]13 [146]Kak perestat' igrat' i nachat' risovat'. * [147]Fishki * [148]Kartinki/Fan-art S pomosch'yu odnogo obeschaniya donata v 10k rublej. glzIoUx ili CHellendzh sta chasov risovaniya! [149]chitat' dal'she >> * [150]Raseri * 30 iyulya 2018, 23:34 * [151]Com18 211 * 0 - + [152]31 [153]Indi-podborka pod nomerom 23 * [154]Igry * [155]Nahodki [156]wake_5.png Prosto neskol'ko igr dostatochno raznogo plana: pro cvetnuyu kapustu, sny, bar-hopping i snova sny [157]chitat' dal'she >> * [158]summer_triangle * 24 iyulya 2018, 13:04 * [159]Com18 11 * 0 - + [160]19 [161]Tvorcheskij `ekskrement na 512 bajt * [162]Fishki * [163]Okoloigrovoe Kogda-to komp'yutery byli igrovymi konsolyami i igry imeli pryamoj dostup k oborudovaniyu. Reshil povtorit' fokus 40-letnej davnosti i zamutit' prosten'ku igru dlya MBR. LEnVKPb «Igra» zanimaet vsego 512 bajt i zapuskaetsya s vashego nositelya pri zagruzke komp'yutera. Letim snizu vverh, sbivaya asteroidy (tochnee `eto oni skrollyatsya na nas). Esli vrezat'sya v asteroid, to teoreticheski poluchite zvuk iz spikera. [164]chitat' dal'she >> * [165]AndreyMust19 * 20 iyulya 2018, 23:36 * [166]Com18 5 * 0 - + [167]10 [168]CHto dlya vas USPEH? * [169]Fishki * [170]Okoloigrovoe Pochital [171]tut i [172]tut mel'kom ocherednoj srach. Prizadumalsya. Davajte-ka nemnogo pokumekaem na `etu temu. Post protivopokazan Sergeyu Bobrovu -- mnogo slov-allergenov. Nemnogo sumburno, navernyaka ya v chem-to okazhus' ne prav. [173]chitat' dal'she >> * [174]AndreyMust19 * 17 iyulya 2018, 20:23 * [175]Com18 101 * [176]2 - + [177]8 [178]Rifter - dastfors v neone * [179]Igry * [180]Obzory `Eta igra -- govno -- tak by hotel nachat' svoj post, no uvy, `eto ne sovsem sootvetstvuet dejstvitel'nosti. 5QORZLD `Eto kak raz tot sluchaj iz [181]moego posta zla -- kogda [182]igra nravitsya nastol'ko, chto nachinaet razdrazhat' eio tehnicheskoe ispolnenie. IFRAME: [183]//www.youtube.com/embed/KUL8uHhNzUQ [184]chitat' dal'she >> * [185]Ko'rum Dzhaele'n Irse'i * 18 iyulya 2018, 05:31 * [186]Com18 5 * 0 - + [187]11 [188]The Saboten Man * [189]Igry * [190]Nahodki [191]sm_776_.png Konec sveta nastupil, i teper' Vy - CHelovek-Kaktus. [192]chitat' dal'she >> * [193]summer_triangle * 15 iyulya 2018, 15:18 * [194]Com18 11 * 0 - + [195]15 [196]Chronicles of cyberpunk: Awakening - zakonchil modelirovat' mir * [197]Proekty * [198]Dnevniki razrabotki AdNmdKZ Prodolzhayu rabotat' kazhdyj den' i uzhe zakonchil osnovu dlya mira igry. U menya bylo okolo 150 fotok raznyh arhitekturnyh sooruzhenij i interesnyh dizajnerskij ob"ektov, ya na ih osnove sdelal kuchu modelej, kotorye na original nichem ne pohozhi. No chem dol'she ya `eto delal, tem bol'she mne nadoedalo.. produktivnost' ochen' snizilas' i v poslednee vremya delal ne bolee 2 modelej v den', inogda esche i animacii. No teper' dlya tekuschego `etapa mir gotov i ya mogu nakonec-to nachat' programmirovat', a to uzhe real'no zashkvarilsya ot modelirovaniya. Kstati, v igre budet 11 lokacij i mezhdu nekotorymi mozhno budet svobodno peremeschat'sya (v pervoj chasti bylo 9 lokacij i peremeshat'sya mozhno bylo tol'ko po syuzhetu) [199]chitat' dal'she >> * [200]dimaCyberpunk * 13 iyulya 2018, 18:21 * [201]Com18 11 * 0 - + [202]16 [203]Konkurs urovnej -- igru delat' ne obyazatel'no! * [204]Razrabotka * [205]Konkursy i Jam'y [206]v2CGjbn Na [207]gamedev.ru nachalsya konkurs po leveldizajnu -- sorevnuemsya v risovanii urovnej, chtoby bylo interesno povodit' pal'cem po komnatam i pocokat' yazykom. Po-moemu krutaya ideya! Net povoda, chtoby ne pouchastvovat': [208]https://gamedev.ru/projects/forum/?id=237112 Ne znayu, horosho li `eto, no tam dazhe prizovoj fond s nastoyaschimi den'gami imeetsya -- vdrug u vas grechka konchaetsya ili za internet skoro platit' nechego budet. * [209]Kozinaka * 10 iyulya 2018, 22:14 * [210]Com18 81 * 0 - + [211]21 [212]Indi-podborka v dvizhenii * [213]Igry * [214]Nahodki [215]rail_6.png O stranstvuyuschih i puteshestvuyuschih (bukval'no i metaforicheski), o koliosah i drugih dvizhitelyah, no i ne tol'ko. V `etot raz: retro-arkada pro tramvai, demka pro katanie na sankah, golovolomka pro voron i mineraly, syurrealisticheskij hod'by simulyator, miloe plavanie v poiskah babochek. [216]chitat' dal'she >> * [217]summer_triangle * 07 iyulya 2018, 19:23 * [218]Com18 8 * 0 - + [219]20 * [220]1 * [221]2 * [222]3 * [223]4 * [224]5 * [225]... * [226]154 * [227]> * [228]» ____________________ Search [- kategorii -_________][- tegi -______________][- sortirovka -_____________] Otobrat' [229]Sozdat' post Tozhe novoe [230]Thumb 25cadre of dead [231]patriot91t: [232]25 Cadre of Death: Episode 1 * [233]scorched: [234]Konkurs dizajna urovnej na MapCore * [235]Eschio -> Poslednie obnovleniya * [236]rs11_s21_n11 avgusta 2018, 15:12 [237]ne vykruchivajsya! a delaj pozu normal'noj! -> [238]Kak perestat' igrat' i nachat' * [239]Ko'rum Dzhaele'n Irse'i11 avgusta 2018, 11:33 [240]Razeri vsegda igru s ikonok nachinaet. Po`etomu u -> [241]The theme for Ludum Dare 42 * [242]Dyadyushka Bubonik11 avgusta 2018, 11:17 [243]My ego prinyali. Mozhesh' nachinat' pisat'. -> [244]Kto-nibud' planiroval * [245]rs11_s21_n11 avgusta 2018, 06:28 [246]uspehu) -> [247]Nashi na Ludum Dare 41 * [248]scorched10 avgusta 2018, 22:01 [249]Tema: Running out of space Udachi! :3 -> [250]gospoda! A VY! golosovali? * [251]Raseri10 avgusta 2018, 15:56 [252]Okej! :D -> [253]Kak perestat' ***** i risovat' * [254]lentinant10 avgusta 2018, 13:17 [255]No ved' `eto prosto Raft, prevraschennyj s -> [256]#flotsam Nachal sledit' za * [257]lentinant10 avgusta 2018, 13:15 [258]Ne obyazatel'no bylo vsio `eto mne pisat', mne -> [259]25 Cadre of Death: Episode 1 Aktivnye v blogah * [260]summer_triangle: 1099 ochkov * [261]scorched: 785 ochkov * [262]AndreyMust19: 741 ochko * [263]nw2: 687 ochkov * [264]Raseri: 501 ochko * [265]Dyadyushka Bubonik: 492 ochka * [266]Ko'rum Dzhaele'n Irse'i: 381 ochko * [267]rs11_s21_n: 381 ochko * [268]megainformatic: 344 ochka * [269]sb122: 325 ochkov * [270]Eschio -> Indi-chart 1. [271]DRUGOJ MARS 2. [272]Cave Story (Doukutsu Monogatari) 3. [273]Materik 4. [274]FAR: Lone Sails 5. [275]Cauliflower Power 6. [276]SYNTHETIK 7. [277]La-Mulana 2 8. [278]25 Cadre of Death 9. [279]Fairy Song 10. [280]N.I.I. Al'fa Druz'ya sajta * Nashi * [281]Na kolenke * [282]Gamin VKontakte * Zarubezhnye * [283]Warp Door * [284]Freeindiega.me * [285]IndieGames.com * [286]TIGSource * [287]Jay is games * [288]PixelProspector * [289]Rock, Paper, Shotgun * [290]Kill Screen [291]RSS[292]Twitter[293]Steam [294]O sajte[295]Pomosch'[296]Pravila [297]© 2007-2017 Gamin [298][email protected] Blank References Visible links 1. https://gamin.me/posts/feed 2. https://gamin.me/posts/feed?all=1 3. https://gamin.me/comments/feed 4. https://gamin.me/ 5. https://gamin.me/ 6. https://gamin.me/ 7. https://gamin.me/posts/new 8. https://gamin.me/posts?show=long 9. https://gamin.me/posts?show=micro 10. https://gamin.me/posts?show=all 11. https://gamin.me/posts?category=1 12. https://gamin.me/posts?category=264 13. https://gamin.me/posts?category=2 14. https://gamin.me/posts?category=10 15. https://gamin.me/posts?category=20 16. https://gamin.me/games 17. https://gamin.me/games 18. https://gamin.me/games/new 19. https://gamin.me/games 20. https://gamin.me/games?show=need_text 21. https://gamin.me/games?show=local 22. https://gamin.me/games?show=top 23. https://gamin.me/developers 24. https://gamin.me/developers/new 25. https://gamin.me/developers 26. https://gamin.me/developers?show=need_text 27. https://gamin.me/developers?show=local 28. https://gamin.me/developers?show=top 29. https://gamin.me/soundtracks 30. https://gamin.me/soundtracks/new 31. https://gamin.me/soundtracks 32. https://gamin.me/soundtracks?show=favs 33. https://gamin.me/soundtracks/composers 34. https://gamin.me/engines 35. https://gamin.me/engines/new 36. https://gamin.me/engines 37. https://gamin.me/engines?show=need_text 38. https://gamin.me/playlists 39. https://gamin.me/playlists/new 40. https://gamin.me/playlists 41. https://gamin.me/compos 42. https://gamin.me/compos/last 43. https://gamin.me/compos/gaminator 44. https://gamin.me/compos/gaminator/17 45. https://gamin.me/compos/gaminator/16 46. https://gamin.me/compos/gaminator/15 47. https://gamin.me/compos/gaminator/14 48. https://gamin.me/compos/kod 49. https://gamin.me/compos/kod/11 50. https://gamin.me/compos/kod/10 51. https://gamin.me/compos/kod/9 52. https://gamin.me/compos/kod/8 53. https://gamin.me/compos/tricolor 54. https://gamin.me/compos/tricolor/4 55. https://gamin.me/compos/tricolor/3 56. https://gamin.me/compos/tricolor/2 57. https://gamin.me/compos/tricolor/1 58. https://gamin.me/compos/zvuki-gamina 59. https://gamin.me/compos/zvuki-gamina/2 60. https://gamin.me/compos/zvuki-gamina/1 61. https://gamin.me/compos#footer 62. https://gamin.me/compos/what-if/1 63. https://gamin.me/compos/gamin-battle-royale/1 64. https://gamin.me/compos/indie-battle/1 65. https://gamin.me/compos/literary-contest/1 66. https://gamin.me/compos/cover-contest/1 67. https://gamin.me/posts/18305 68. https://gamin.me/posts/18305 69. https://gamin.me/posts/18151 70. https://gamin.me/posts/18306 71. https://gamin.me/users/sign_up 72. https://gamin.me/users/login 73. https://gamin.me/ 74. https://gamin.me/posts?show=long 75. https://gamin.me/posts?show=micro 76. https://gamin.me/posts?show=all 77. https://gamin.me/posts/19624 78. https://gamin.me/users/scorched 79. https://gamin.me/posts/19615 80. https://gamin.me/users/rs11_s21_ 81. https://gamin.me/posts/19607 82. https://gamin.me/users/rockit 83. https://gamin.me/posts/19611 84. https://gamin.me/users/scorched 85. https://gamin.me/posts/19604 86. https://gamin.me/users/fenberry 87. https://gamin.me/posts/19602 88. https://gamin.me/users/error_is_missing 89. https://gamin.me/posts/19603 90. https://gamin.me/users/error_is_missing 91. https://gamin.me/posts/19619 92. https://gamin.me/posts?category=1 93. https://gamin.me/posts?category=115 94. https://gamin.me/uploads/screenshots/15911/14889/pix7.png 95. https://gamin.me/games/noctis-iv 96. https://gamin.me/posts/19619 97. https://gamin.me/users/summer_triangle 98. https://gamin.me/posts/19619#comments 99. 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